John (Fire) Fire · Attack · 5★
🔍
Cutoffs P1: 800 P2: 1,114 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
Win Rate
56.3%
Pick Rate
0.1%
334 games
Ban Rate
24.9%
Lead Rate
5.4%
Avg Pick Pos
4.62
1st: 0.0% · Last: 63.5%
Trend (7D / 30D)
WR 7d +3.3% 30d 0.0%
Pick 7d +0.0% 30d +0.0%
🧬 Monster Profile
John (Fire)
Name John
Element Fire
Archetype Attack
Family Sky Surfer
Natural Stars
Skill-ups to Max
×11
Awaken Bonus
✨ Increases Accuracy by 25%
Base Stats ⓘ
HP 10,050
25th %ile: 9885
Median: 10215
75th %ile: 10545
John (Fire): 10,050
9390 12345
ATK 845
25th %ile: 812
Median: 845
75th %ile: 867
John (Fire): 845
747 1098
DEF 626
25th %ile: 593
Median: 615
75th %ile: 637
John (Fire): 626
406 714
SPD 105
25th %ile: 101
Median: 103
75th %ile: 105
John (Fire): 105
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
John (Fire): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
John (Fire): 15%
15% 40%
ACC 25%
25th %ile: 0%
Median: 0%
75th %ile: 25%
John (Fire): 25%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Arena

Increases the Resistance of ally monsters in the Arena by 55%.

Stat: Resistance Bonus: +55%

Cutback Blow
Cutback Blow

Attacks the enemy to absorb the Attack Bar by 15% with a 50% chance.

Max Skill: +20% Harmful Effect Rate +20% Damage
Mult: ATK 3.8*ATK
Effects: Absorb ATB
▸Damage +5%
▸Effect Rate +5%
▸Damage +15%
▸Effect Rate +15%
Impulse Gun
Impulse Gun

Attacks the enemy, increases the target's skill cooldown time by 1 turn and absorbs the Attack Bar by 30% with a 75% chance each. In addition, decreases your skill cooldown time by 1 turn if you successfully increased the skill cooldown time.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +25% Harmful Effect Rate +25% Damage
Mult: ATK 5.4*ATK
Effects: Increase Cooltime Absorb ATB Reduce Cooltime
▸Damage +10%
▸Effect Rate +10%
▸Damage +15%
▸Effect Rate +15%
▸Cooltime Turn -1
Plasma Bomb
Plasma Bomb AOE

Installs a bomb that detonates after 1 turn on the enemy target and increases its skill cooldown by 1 turn. Afterwards, installs a bomb that detonates after 2 turns on all enemies.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD +20% Damage
Effects: Bomb Increase Cooltime Bomb
▸Damage +20%
▸Cooltime Turn -1

📈 Pick & Ban Rate Trend

Last 30 Days

📊 Win Rate Trend

Last 30 Days

🏆 Performance by Rank

📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)

🎯 Pick Position Distribution

Pick share and total picks by position on the player's team.

📋 Performance by Rank Tier

📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)

Rank TierTimes PlayedWin RatePick RateBan Rate
Punisher 1-2 15013 51.4% 0.5% 15.5%
Punisher 3 261 58.6% 0.2% 25.6%
Guardian 1 69 47.8% 0.1% 22.5%
Guardian 2-3 4 50.0% 0.0% 20.0%

May 29, 2026 Balance Patch

May 29, 2026 · Patch #91 · 2 changes
Full patch ↗
Plasma BombS3
Effect changed
[Effect changed] Installs a bomb that detonates after 2 turns on all enemies, excluding the target including the target.
Plasma BombS3
Damage Decreased
The damage of the bomb that detonates after 1 turn installed on the target is decreased by approximately 49%.

May 30, 2023 Balance Patch

May 30, 2023 · Patch #60 · 1 change
Full patch ↗
Plasma BombS3
Effect added
[Effect added] Increases the skill cooldown of the selected enemy target by 1 turn

January 27, 2022 Balance Patch

January 27, 2022 · Patch #50 · 1 change
Full patch ↗
Impulse GunS2
Skill Change
50% → 75%
Increases the skill cooldown time and absorbs Attack Bar with a 50% 75% chance

Draft Relationships

Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.

to
Opponent ↕Games ↕Pick Rate ↕Win Rate ↕
Haegang (Water)8826.35%
56.8%
Vivachel (Dark)5616.77%
58.9%
Xing Zhe (Wind)5616.77%
55.4%
Stark (Wind)5616.77%
53.6%
Mei Hou Wang (Fire)5215.57%
57.7%
Josephine (Water)5014.97%
58.0%
Vanessa (Fire)4914.67%
57.1%
Woosa (Water)4814.37%
54.2%
Leo (Wind)3811.38%
63.2%
Veromos (Dark)3410.18%
47.1%
to
Teammate ↕Games ↕Pick Rate ↕Win Rate ↕
John (Fire)+Seara (Wind)John (Fire) + Seara (Wind)
16649.70%
56.0%
John (Fire)+Jeogun (Fire)John (Fire) + Jeogun (Fire)
13038.92%
56.9%
John (Fire)+Giana (Dark)John (Fire) + Giana (Dark)
9829.34%
59.2%
John (Fire)+Yeonhong (Light)John (Fire) + Yeonhong (Light)
8726.05%
54.0%
John (Fire)+Oliver (Wind)John (Fire) + Oliver (Wind)
7020.96%
57.1%
John (Fire)+Zima (Fire)John (Fire) + Zima (Fire)
6318.86%
58.7%
John (Fire)+Son Zhang Lao (Dark)John (Fire) + Son Zhang Lao (Dark)
5315.87%
62.3%
John (Fire)+Werner / Satoru Gojo (Light)John (Fire) + Werner / Satoru Gojo (Light)
4814.37%
62.5%
John (Fire)+Lora (Light)John (Fire) + Lora (Light)
4413.17%
63.6%
John (Fire)+Okeanos (Fire)John (Fire) + Okeanos (Fire)
329.58%
53.1%
to
Core ↕Games ↕Pick Rate ↕Win Rate ↕Replays
💡 Data updates regularly · Click any monster to view detailed matchup analysis